Tag Archives: Digital Media

How the Metaverse will impact Digital Media

A month ago, Facebook’s CEO Mark Zuckerberg announced the change of the company’s name to Meta Platforms Inc. Shortly after we could already see the Meta logo when we open our Facebook and Instagram apps.  

The Facebook entry on the metaverse world brought immense attention to something that was already happening. This new world will transform the way we connect in the upcoming years.  

Besides needing our usual gadgets, like smartphones, we will also have to resort to augmented reality glasses and virtual reality headsets. But regardless of any gadgets or technology, we may need to access this world, we will need content creators to create a whole new universe of content.  

The metaverse will be an extension of our physical lives, and it will bring new ways for us to consume content, communicate, shop, play, and interact with brands. It will also change the way we work, facilitating virtual meetings and business presentations.  

There are endless possibilities of what can be done here. For the tourism industry, for example, you’ll be able to travel without leaving your living room. Retail is already strong on the game and fashion brands are selling digital clothes and creating their own virtual universes.  

Gucci has collaborated with Roblox to sell a collection of digital-only accessories. It was called the “Gucci Garden Experience”. A virtual bag they started selling for U$6 reached the price of U$4.115 at some point.  

Nike is another brand that has created its virtual showroom on Roblox, called “Nikeland”. Users that enter “Nikeland” can try on sneakers and other apparel, all surrounded by colourful designs matching the brand’s visual identity.  

Other brands that had their debut on the metaverse are Balenciaga, Clinique, Dyson, and Vans. Obviously, all the other big players will follow, and content creators working in the metaverse will have to be ingeniously inventive in creating a world, campaign, and interaction that resonates with the brand’s DNA, while effectively engaging with the audience.  

Companies from all segments will be creating their worlds on metaverse platforms. This means potential for endless collaborations between platforms and brands, which translates into lots of business and money to be made.  

Video game companies had a head start, and some of them are metaverse pioneers. The Roblox platform is definitely one of the main metaverse players, with currently 42.1 million daily users. Fortnite has raised U$1 billion for their metaverse building plans.  

The prospects for this year bring us an estimate that approximately 85 million users will experience AR or VR at least once in 2021. “Metaverse” word search on Google has already reached 677 thousand results this year. On Twitter, the #metaverse is used more than 500 times per hour. By these numbers, we can already have an idea of what is coming. 

For the time being, metaverse platforms are free to use. This might be the perfect time to get in there and start familiarising yourself, learn about the tools and features of each one. In the near future, instead of writing blog posts, or Instagram reels, our job as creators will be to create whole universes full of details, immersive experiences, digital products, and who knows what else. 

Since the creation of cryptocurrencies, blockchain, and NFT’s, the virtual world is getting stronger and more competitive than our old real one. All these technologies will intertwine, creating endless possibilities for business, payment methods, and profits.  

At this very moment, you can even buy your little piece of virtual land. Earth 2 is currently selling virtual real estate that is going quick and every day more expensive. In about 10 years, all industries will be functioning on metaverse somehow, and now is the time to start thinking about how to achieve that. 

It does not matter if your industry is luxury, games, music, events, tech, or fashion, you will be in the metaverse soon. Avatars that can be 3D versions of yourself, or a completely different version, trying on virtual apparel, going to a concert with friends, playing and travelling. It will be online but it will feel real in your soul and wallet.  

Imagine all the possibilities, and that aligned with the times we are living in. The pandemic is not yet gone, and maybe we will be living in some sort of lockdown for many years to come. This will make the metaverse even more successful, and an ally for us craving connection and fun.  

Microsoft secured their place, and have big plans on the metaverse. They want to integrate AR and VR, using avatars in an office focused environment. Nvidia announced they will be creating avatars using facial tracking, speech recognition, and 3D animation. The project will be called the “Nvidia Omniverse Platform”.  

I believe it’s clear that the metaverse is here to stay, and it is undeniably our future. We must understand how this will impact the digital media industry, and be quick to be a part of this universe. There will be an infinite amount of content to be created, so I hope you get quickly acquainted with this whole new world.  

By Amelia De Oliveira Rodrigues

Digital storytelling at Star Wars Identities

As an avid Star Wars fan myself, I have been known to dress up in character around the campus once before for a past assessment. So, you could have imagined my excitement when I found out that we were heading to the Star Wars Identities Exhibition at the Power House Museum, on Wednesday the 27th March, as a part of our Story and Narrative Class.

And surely enough, I was not disappointed.

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This excursion honestly couldn’t have been more spot-on to the previous class discussions we had around identifying character archetypes within story structures. And whether you are a Star Wars fan or not, you would have just as easily appreciated the technology and the storytelling that was behind the exhibition, along with the amazing movie props and memorabilia that went with it.

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For those of you who don’t know what Star Wars Identities is about, it is an exhibition that allows users to create and explore the forces that shape our own individual identities through a series of digital interactive stations. It is from this that we as a class answered a series of personality questions that related to our own genetic makeup, occupation, friends and choosing whether or not to cross over to the Dark Side (I mean, hey, it wouldn’t have been a true Star Wars exhibition if it didn’t have this choice at the end.)

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Choosing Identities/Forming character archetypes.

The technology used at the exhibition also aligned well our Bachelor of Digital Media course, as we answered questions through digital wristbands (similar to that of a Fitbit) touching the characters, and individual scenes from the movies, to slowly form our character’s identity. Through each characteristic, there was also a story behind it that was told through a headset and would only be heard once we stood in a particular part of the room.

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It is safe to say that this exhibition could not have been more relevant to our learning. We witnessed first-hand how digital technologies enhanced the storytelling experience that was Star Wars Identities.

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My own identity: A Female Ewok

Star Wars Identities is on show at the Sydney Powerhouse Museum until June 10 2019. http://www.starwarsidentities.com
#StarWarsIDSydney

 

Gemma-Healey

By Gemma Healey
Bachelor of Digital Media

UNTAMED: 2018 Advertising & Digital Media Student Showcase

It’s always a thrill celebrating the outstanding marketing and creative work from this year’s Advertising and Digital Media students at Macleay College. Some exciting new careers are off to a great start!

 

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Melbourne Advertising students Tareen Winter, Stephanie Vitacca, Jennifer Van Merkesteijn & Jasmine Tambouras.

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Winner: Major Project (Jahla Lawson-Bryant).

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Ian Thomson (Head of the Advertising and Digital Media Faculty) with graduating Digital Media students Rebecca Wilson, Chelsea Stewart & Jahla Lawson-Bryant.

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Winner: Best Photography Project (Charlotte Leite Hansen).

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Melbourne students Nathan Kleinig (Advertising & Media), Michael Loader (Digital Media) & Andrew Warren (Digital Media).

Nominee Major Project - Michael Loader
Winner: User Experience Project (Michael Loader)

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Liam Thongvilu (Student Services), Patricia Tamayo (Advertising & Media student) & Jason Gemenis (design lecturer).

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Nominee: Major Project (Jason Gemenis)

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Tom Howse with Sydney Advertising alumuni Matthew Fiacchi & Nathan Sarmiento.

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Runner-up: Major Project (Matthew Fiacchi).

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Creative Process lecturer Julieann Brooker with her student Ruby Reidy-Miller.

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Best Digital Media Project: #PozPots

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Melbourne Advertising & Media Student Tareen Winter with Glen Fraser (Advertising & Media Program Leader).

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Advertising & Media alumnus Isaac Spencer and guest.

Nice UX: The Rubadub App

Congratulations to Digital Media student Michael Loader for his recent publication on Medium. This piece was written for the ‘Analysing Effective Experience’ Assessment as apart of User Experience at Macleay College, Melbourne.

A quick background

Rubadub Records is a Glasgow-based record store & label that opened its doors in 1992. To music enthusiasts, collectors and DJs, Rubadub is iconic — particularly in the spaces of electronic music.

The store is widely known for its ability to introduce quality & undiscovered techno, house, disco, reggae, hip-hop (and everything in between) to the wider community.

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Credit: Wesley Gibbs

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Resident Adviser — Rubadub: 25 years later feature

 

These days, the store’s output is easily reachable beyond Europe with its online store that sells both records & music equipment such as turntables, modular synths & drum machines.

This means people like me (I am a bit of a fan) who live 16,000 km away, can easily access the goods.

Earlier this year, Rubadub increased their digital presence with the help of the team at Green Hill Digital, by creating the Rubadub App.

 

The purpose

As Green Hill highlight in their case study, there was no point simply recreating the online store in app-form when the mobile-site was already perfectly functional.

The mobile application had to have its own purpose. It needed to be a space where music-heads can discover fresh releases in a organic and random way.

“We tried to recreate the shop experience where you get fed tunes you wouldn’t normally listen to.”

Rubadub’s co-owner Wilba Sandieson mentions over email.

The app is available on IOS & android.

Music for heads and feet

The apps intention is to deliver an experience that mirrors the way one would flick through vinyl, select a pile and then listen to those records in a physical brick & motor store.

While this is a ecommerce app in which one user-journey ends with a purchase , I personally feel the success of the app comes down to the listening, discovering and the overall ‘digging’ experience, rather than the quantity of sales.

So, let’s have a look…

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Initially I (the user) am greeted with two clear options, Sign in or Sign up.

The apps ecommerce system was purposely integrated with the existing site meaning account holders of Rubadub.co.uk already have an account.

Additionally, this means all payments through the app go through the same system as the website. Meaning no further stock work on the backend for the Rubadub team!

Anyway, as a new user, I select Sign up.

I fill four form fills, tap the boxes, enter the information. Done.

Already in, no email confirmation needed ✓

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‘Killer vinyl recommendations tailored and fed directly to you’.

 

Next appears a four slide series that introduces the app and its features.

  • Intro: Logo and clear copy that delivers the purpose of the app.
  • Listen: Recognisable ‘sound icon’ and copy informing me of the ‘swipe’ function as well as the exclusive value I should expect in the app (ie: staff favs).
  • Save: introduces ‘❤’ icon— a bookmark style feature that allows you put aside your favourites. This also feeds the algorithm data about your personal music tastes, allowing it to cater for you more accurately as time goes on.
  • Buy: Informing you of the store function and ability to purchase records for delivery.

A nice trustworthy and contrasting blue button then leads me to get started, LET’S GO.

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Left: Music playing (great album) | Middle: Info pop-up | Right: Track pauses when cover-art is tapped

Interface

For me, the UI works nicely. The minimalistic layout keeps things simple and obvious. It roles with the model of a typical music player so things straight away feel familiar.

Additionally, the small use of colour provides the cover-art with the spotlight. The music playing is the most important factor here so this makes total sense.

The detailed description (INFO) is a nice touch that sits discretely as a pop-up that you can quickly exit back to the track (The 2 minute music previews are never interrupted).

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Left: Saved Items | Middle: Items in shopping cart | Right: Sign Out page

 

The nav-bar sits nicely as the footer making it in thumbs-reach no matter what sized device you own 👍

Any call-to-action buttons relating to purchases are green — this makes the action you are taking very obvious throughout. The ‘listen again’ is a great addition as most people may not remember every saved record by name or visual alone.

If a record is out-of-stock, the user will be notified well before they can purchase, avoiding any frustration.

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Killer recommendations

As for the actual discovering of music, it does well.

Shown in the image above, tapping the white arrows pans through the different tracks in a particular EP (in this case Krikor’s Pacific Alley In Dub).

Swiping left takes you to the next (random) record awaiting, while swiping right simply takes you back to the previous piece of music.

This allows you to effortlessly find new music, save it and then continue discovering all in one, uninterrupted flow.

Overall

The app has done an amazing job at expanding the Rubadub record searching experience beyond the walls of the Scottish shop.

While it clearly cannot replace the feeling of physically flicking through records, talking-music with staff or whatever moment of serendipity real-life throws at you, it certainly delivers as an awesome digital alternative.

I am personally excited to see where they take the application next with more features planned to be added.

I also look forward to what the future brings as other stores and businesses in the vinyl community embrace new technologies.

 

Michael_Loader
By Michael Loader
Diploma of Digital Media

The best ads of 2015 – the professionals pick their favourites

From the heartwarming to the note worthy,  from The Guardian Australia, compiles the ads their contributors liked the most this year…

John Lewis’s Tiny Dancer advert was executed with elegance and warmth. Photograph: Adam&Eve.

Tiny Dancer, John Lewis Home Insurance
Picked by: Jim Carroll, former UK chair, BBH

Advertising home insurance isn’t easy. It belongs in the “boring-but-important” category of expenditure. John Lewis focuses on the human value, not the material cost: you’re insuring your home, not your house. And it dramatises the ubiquitous risk of disaster, not its rare occurrence; thereby reinforcing the product’s importance and at the same time keeping us on tenterhooks. It’s all executed with such elegance and warmth: the expressive choreography, the pigtails and glasses, the brother’s look, the teetering vase, one of Elton John’s most moving songs; and the charming Tiny Dancer herself. Perfect.

Superhero: I Want to Be, Thai Life Insurance
Picked by: Geoffrey Colon, group product marketing manager, emerging media, Microsoft

In 2014, Thai Life Insurance ushered in storytelling that really pulled at the heartstrings with their ad Unsung Hero . It’s an effective mechanism in a world of noise. In 2015 they followed up with another story, this time pulling at our heartstrings with the theme that our parents are our superheroes. When you’re watching these ads for the first time, you have no idea what the product is but you get sucked in and by the end, you realise a company’s cultural message can be strong even with products as bland and boring as insurance. If they can do this, why can’t technology companies or non-profits that have powerful missions? This is the best ad of the year because hopefully it will influence other industries to take note and use stories that help entice social sharing because of the underlying message.

Beyond Utility, Lexus
Picked by: Jerry Daykin, global digital partner, Dentsu Aegis Network

My favourite ad of 2015 isn’t exactly one advert but 1,000. It doesn’t tell an emotive story, feature fancy production or special effects and you’ve probably never seen it. In fact, I can almost guarantee you didn’t see 999 of the executions. Lexus’s Beyond Utility ad campaign gives us a glimpse of the future of personalised advertising, with a thousand subtly different short animations created and served to millions of consumers based on their individual passion points and interests. Sure the storytelling could be better but as a first step into this new world it’s an eye-opening start.

Choose Beautiful, Dove
Picked by: Mark Evans, marketing director, Direct Line

Dove smashed it this year with its Choose Beautiful campaign. Challenging women from around the world to walk between two doorways marked “beautiful” and “average” it received a polarised response. But I loved it for the fact that it was so true to the incredibly simple but powerful insight that many women do not see themselves as beautiful, but did it in a completely different way to previous Dove campaigns such as Real Curves and Real Beauty sketches. If I take my teenage daughter’s strength of response as a barometer then Dove definitely hit the mark.

The Flag of Flags, Norwegian Airlines
Picked by: Tom Goodwin, senior vice president of strategy and innovation, Havas Media US

Photograph: M&C Saatchi Stockholm

There is a T-Shirt I love. It states: modern art = I could do that + yeah but you didn’t. The very, very best advertising doesn’t have the “I could do that” part.

For me, this print ad for Norwegian Airlines is an example of that. The best advertising is a concept so incredible, so rich, so smart, so deep. It’s still on brand, it’s not smart for the sake of it, it’s not ads for ad people, it’s hard working, it gets a pricing message across in a smart way, while building the brand.

Friends Furever, Android
Picked by: Tracey Follows, founder and futurist, anydaynow

My favourite ad of the year is also the most viral ad of the year; in fact, the most shared ad of all time. What I like about it is that it is a classic piece of brand advertising created by an ad tech brand. In all of this talk about ad tech interruption and ad blockers and how science is driving out art from advertising, it takes one of the proponents of algorithmic advertising to execute what is a brilliantly crafted, single-minded, adorable film that builds affinity with the brand it promotes. Ad tech plus ad agency working in harmony, “together, but not the same”.

You Can’t Get Any More Ribenary, Ribena
Picked by: Amy Kean, regional director, strategy, Mindshare Asia Pacific

It’s rare to find an advert that is part favourite, part arch nemesis, because you cannot get it out of your head. Seriously, I haven’t slept for four months because of this ad.

Ribena nailed it for me this year with their new millennial positioning and an integrated creative that was clearly designed with the textbook E4 viewer front of mind. It’s weird (rabbits with sunglasses), it’s compelling (ridiculously addictive soundtrack from Tiger Monkey), and it’s voiced by the guy that played Holly in Red Dwarf. Every inch of this ad is cool – if your idea of cool is hedgehogs with top hats and mine is. Forgetting brand metrics and big data for a moment, if your ad can make people think and talk, you’re doing something right. The surreal is underrated in advertising, but it definitely gets people’s attention and I can’t wait for the sequel.

High School Girl?, Shiseido
Picked by: Tham Khai Meng, worldwide chief creative officer, Ogilvy & Mather

Gender fluidity is not widely seen on TV, so it was refreshing to see the Shiseido High School Girl? commercial showing the issue in loving close-up. The transformation is all done with Shiseido cosmetics, which are used to turn a classroom of schoolboys into schoolgirls. Directed by Sho Yanagisawa, it’s a dream to watch – an audacious concept matched with brilliant camera work, direction, sound design and editing. It’s one of those spots that are so good you seek it out to watch again.

Celebrate the Breaks, KitKat
Picked by: Deirdre McGlashan, global chief digital officer, MediaCom Worldwide

My favourite ad of 2015 was the Celebrate the Breaks campaign from KitKat. I love this campaign because it brings together the right moment (break time), a clever play on the word break and a very specific product feature the brand is well known for. Then it incorporates the product itself with the 72 types of breaks featured on the packaging as well as the hashtag #mybreak moulded into the actual chocolate bars. It’s a great example of a total brand experience, bringing together the marketing experience with the product experience, because that’s how we, as regular people, encounter brands.

Unstoppable, P&G
Picked by: Lindsay Pattison, global CEO, Maxus

Advertising today has to achieve the right balance of consistency versus speed, being both relevant and cleverly placed. But when a campaign nails this while also inverting damaging historic stereotypes, it becomes a truly worthy endeavour.

For me – and countless others – Always Unstoppable smashed it for 2015, with its clear demonstration of how society limits girls. The ad, directed by Lauren Greenfield shows girls breaking up cliché written boxes to underline the frustration these young women feel at being pigeon holed. It’s a powerful call to action with its deservedly angry girls. Not only is Unstoppable a great piece of work in its own right but it manages to build on the previous Always campaign Like A Girl which was widely and justly rewarded.

White Squad, MTV
Picked by: Sanam Petri, creative director, Wieden+Kennedy

There were lots of great ads in 2015, but for me the most interesting campaign was one done for MTV called White Squad. It was created as a way to advertise a documentary on racial injustice in America and while many found it controversial, I thought it was one of the best social-issue campaigns in recent memory. It’s not often you see a satirical ad about social injustice – especially with so much turmoil in the culture to underscore it. Sure, it may have raised a few hackles when it was released. But after all, isn’t that sort of the point?

Keep Britain Tidy
Picked by: Richard Shotton, head of insight, ZenithOptimedia

Watching you ad

Keep Britain Tidy’s anti-dog fouling ad is a brilliant example of the application of psychological insights to advertising. The copy is based on experiments by Newcastle University which prove that displaying images of eyes, by making us feel watched, reduces anti-social behaviour. In a clever twist the ad uses eyes that glow in the dark, the very time most dog fouling occurs.

Will this ad win any awards? No. Will it change behaviour? Yes. That’s enough to make it my ad of the year.

Man on the Moon, John Lewis
Picked by: Susan Smith Ellis, chief marketing officer, Getty Images

For me the best ads are the ones that engage the viewer by telling a story. The best demonstrate what we call “the end, end-benefit” – the end-benefit being the impact of any one advert on how that brand makes you feel. The Apple ad Music Every Day (2013) is a spot on example of this concept.

This year’s John Lewis Christmas advert, Man on the Moon, is one of 2015’s finest. It is visually beautiful, wonderfully cast, and uses storytelling to show us the often lonely existence of the elderly, and the power of connecting. Never heavy handed, it draws the viewer into the film. Imagery powerfully utilised.

Look at Me, Women’s Aid
Picked by: Sarah Speake, chief marketing officer, Clear Channel

Look At Me

This year, it’s been exciting to see so many great examples of out of home media using technology and creativity together to create beautiful, emotionally impactful advertising experiences for consumers.

A personal favourite was Women’s Aid’s interactive Look at Me campaign. The ad, which showed an image of a bruised woman, used facial tracking software to recognise when passers-by were looking at the screen and would then trigger a live copy change. When people payed attention to the ad, the on-screen bruises would visibly heal, showing how we can all make tangible changes in the fight against domestic violence.

Compiled by  for The Guardian Australia.